Terry Pratchett: Back in Black

Title: Terry Pratchett: Back in Black
Year: 2017
Director: Charlie Russell
Cast: Paul Kaye, Andrew Ryan, Stephen Briggs, Neil Gaiman, Eric Idle, Paul Kidby, Val McDermid, Bernard Pearson, Rhianna Pratchett, Terry Pratchett, Tony Robinson, Colin Smythe, Rob Wilkins, Mark Lawson, Tom Paulin, Alan Titchmarsh
Genre: Documentary
Country: UK

Why in Database: Documentary with fictionalized elements, about author of the Discworld, Terry Pratchett. Of course, there is a lot of turtle elements in it, e.g. the turtle on the cover of the book The Color of Magic, other images of A’Tuin, real live turtles in one of the fragments, turtle on the cover Small Gods and a few others.

Author: XYuriTT

Terry Pratchett’s Discworld: A TV ROM

Title: Terry Pratchett’s Discworld: A TV ROM
Year: 1997
Director: Julian Kemp
Cast: Rhianna Pratchett, Terry Pratchett, Mark Thomas, Tom Paulin
Genre: Documentary
Country: UK

Why in Database: Documentary about Discworld, stylized as a kind of computer program. There are a lot of scenes in which you can see A’Tuin in some form, e.g. in the form of the opening we could see originally before animations Soul Music and Wyrd Sisters. There is also a turtle on the showed cover of Small Gods.

Author: XYuriTT

Terry Pratchett: Living with Alzheimer’s

Title: Terry Pratchett: Living with Alzheimer’s
Year: 2009
Director: Charlie Russell
Cast: Terry Pratchett, Rob Wilkins
Genre: Documentary, Biographical
Country: UK

Why in Database: One of the movies about the life of Terry Pratchett, best known as the author of the Discworld series. It focus on his life after he was diagnosed with Alzheimer’s. Many book covers can be seen in the film, such as Small Gods, Making Money as well as many other interesting elements: the image of A’Tuin and other turtle elements related to the author.

Author: XYuriTT

The Unseen University Challenge

Title: The Unseen University Challenge
Author(s): Terry Pratchett, David Langford
Release year: 1996
Publisher: Victor Gollancz

Why in Database: A book to test your knowledge about the Discworld.
Below we present all the fragments in which we found some turtle elements. For clarity, we present them as: “name of the category of questions”, question/riddle (sometimes resulting from the description of a given category of questions, e.g. “indicate the earthly equivalent of a given character”, we do not quote these descriptions), answer.
In addition to the text layer, the English edition also includes three graphics with a turtle, one at the very beginning, on the title page and two inside.

Faculty of Adhesive ultimates
7 High velocity tortoise impact.
7 Exquisitor Vorbis in Small Gods.

Faculty of Ley Lines
1 Galileo?
1 ‘Nevertheless it does move,’ Galileo supposedly said after being forced by the Inquisition to recant his belief that the Earth orbited the Sun… but he cautiously said it under his breath and in Italian (Eppur si muove). Elsewhere, the Quisition of the Church of the Great God Om takes a hard line with those asserting the heresy that Discworld is flat and propped up by four elephants standing on a space-traversing turtle (which it is). And freethinkers like the philosopher Didactylos say, ‘The Turtle moves.’ (Small Gods)”

Here, unusually, we quote the description of the category and the answer, which is somewhat additional, there is no “question” related to it.

Faculty of Numerology
It is completely unknown that Discworld has its own version of the celebrated counting song ‘Green Grow the Rushes-o’. Naturally, the most extended verse begins ‘I’ll sing you twelve-o, Brown flows the Ankh-o… What are your twelve-o? Twelve for the something-or-other’ – and goes rapidly downhill to ‘One is one is Great A’Tuin and evermore shall be so’. From the list below you should be able to reconstruct the lines (which don’t all scan very well, or at all*) and put them in order.
One is one is Great A’Tuin and evermore shall be so – but you don’t get a mark for that one, cully.

Faculty of Parazoology
3 A Witch’s familiar that was interestingly named Lightfoot
3 A tortoise, or tortoyse – incredibly old and knowing many secrets, or so the salesman told its purchaser Magrat. (Wyrd Sisters)

Faculty of Ley Lines II
4 Aeschylus
4 According to legend, Aeschylus – of Greek tragedy fame – died when an eagle inconsiderately dropped a tortoise on his head. Now see the finale of Small Gods…

Faculty of Continuum Ontology II
8 Three legges of an mermade, the hair of an tortoise, the teeth of an fowel, and ______.
8 The winges of a snake – Broomfog’s definition of a chimera. (Sourcery)

Faculty of Morphic Resonance II
10 Moules (as defined in the Dictionary of Eye-Watering Words) and Zeno of Elea.
10 Yes, of course it was on the tip of your tongue. Zeno of Elea (495-435 BC) boggled Greek philosophers with mischievous paradoxes ‘proving’ that, for example, an arrow in flight cannot move and that the notorious sprinter Achilles would never be able to overtake a tortoise. Discworld’s Xeno of Ephebe, being more practical, set up his Axiom Testing Station (CAUTION – UNRESOLVED POSTULATES) to demonstrate that it is impossible for an arrow in flight to overtake a tortoise. Result: a lot of tortoises on sticks. Clearly the whole experimental procedure is a game of skill and dexterity involving tortoises – which is the Dictionary of Eye-Watering Words’s definition of ‘moules’. (Pyramids, Guards! Guards!)

Faculty of Spellaeology
10 The proper hatching of turtle eggs.
10 All eight nameless spells from the primal grimoire the Octavo. (The Light Fantastic)

Faculty of Probabiity analysis
5 It was a million-to-onr chance, with any luck.
5 Om, in his tortoise incarnation, getting to the Citadel in time via eagle-lift. (Small gods)

Faculty of Fregology
8 Turtles
8 Eight new turtes are hatched when Great A’Tuin approaches the red star. (The Light Fantastic)

Faculty of Clairaudience IV
9 I old oo, ugger ogg!
9 The great god Om in tortoise form, instructing a scalbie bird to bugger off while busy biting its foot. (Small Gods)

This excerpt and “Faculty” contains hints for all questions, it include the name of the department, the page it is on, the question number and the hint.

Faculty of Musicology
Ley Lines II (pg 85) 4. Tortoise.
Morphic Resonance II (pg 116) 10 tortoises

This fragment comes from the final part, after the quiz part:

Nor indeed has a golden turtle been buried somewhere in the Sto Plains for followers of the hidden clues to trace and dig up.

Author: XYuriTT

The Ultimate Discworld Companion

Title: The Ultimate Discworld Companion
Author(s): Terry Pratchett, Stephen Briggs
Release year: 2021
Publisher: Victor Gollancz

Why in Database: As in all “Companions” from the discworld, also in the last, “the ultimate”, there was no shortage of turtle fragments. We quote below probably all the elements in which there are any turtle mentions, text or visual.

In “Where I Am?”, before the encyclopedic part:

Several years ago now, I recorded a couple of lines to go into Dave Greenslade’s From the Discworld album . . . this was another happy accident, as I’d only gone along to the studio to dress up as Death for some publicity pix. From those two lines (‘The turtle moves’ and ‘Nevertheless, the turtle does move’), I have now moved on to record many of the unabridged books.

In the entry Astrolabe

Astrolabe. One of the Disc’s finest astrolabes is kept in a large, star-filled room in KRULL. It includes the entire Great A’Tuin-Elephant-Disc system wrought in brass and picked out with tiny jewels.
Around it the stars and planets wheel on fine silver wires. On the walls the constellations have been made of tiny phosphorescent seed pearls set out on vast tapestries of jet-black velvet. These were, of course, the constellations current at the time of the room’s decoration – several would be unrecognisable now owing to the Turtle’s movement through space. The planets are minor bodies of rock picked up and sometimes discarded by the system as it moves through space, and seem to have no other role in Discworld astronomy or astrology than to be considered a bloody nuisance.

In the entry Astrozoologists

Astrozoologists. Krullian scientists interested in studying the nature of the Great A’TUIN. Specifically, its sex.

In the entry A’Tuin, the Great

A’Tuin, the Great. The star turtle who carries the Discworld on its back. Ten-thousand-mile-long member of the species Chelys galactica, and the only turtle ever to feature on the Hertzsprung-Russell Diagram. Almost as big as the Disc it carries. Sex unknown.
Shell-frosted with frozen methane, pitted with meteor craters and scoured with asteroidal dust, its eyes are like ancient seas, crusted with rheum. Its brain is the size of a continent, through which thoughts move like glittering glaciers.
It is as large as worlds. As patient as a brick. Great A’Tuin is the only creature in the entire universe that knows exactly where it is going.
Upon its back stand Berilia, Tubul, Great T’Phon and Jerakeen, the four giant elephants upon whose shoulders the disc of the world rests. A tiny sun and moon spin around them on a complicated orbit to induce seasons, although probably nowhere else in the multiverse is it sometimes necessary for an elephant to cock its leg to allow the sun to go past.
After the events of The Light Fantastic, the Great A’Tuin was orbited by eight baby turtles, each with four small world-elephant calves and tiny discworlds, covered in smoke and volcanoes. They have subsequently begun their own cosmic journeys.
Wizards have tried to tune into Great A’Tuin’s mind. They trained up on tortoises and giant sea turtles to get the hang of the Chelonian mind. But although they knew that the Great A’Tuin’s mind would be big, they rather foolishly hadn’t realised it would be slow. After thirty years all they found out was that the Great A’Tuin was looking forward to something.
People have asked: How does the Disc move on the shoulders of the elephants? What does the Turtle eat? One may as well ask: What kind of smell has yellow got? It is how things are.

In the entry Brutha

(…) When the Great God OM was trapped in the form of a tortoise, Brutha – whose quiet and unquestioning belief meant he was the only person left in the entire country who could hear the god speak – carried him round in a wickerwork box slung over his shoulder. After many adventures, both prospered in their chosen spheres.

In the entry Calendars

Calendars.
THE DISCWORLD YEAR
The calendar on a planet which is flat and revolves on the back of four giants elephants is always difficult to establish.
It can be derived, though, by starting with the fact that the spin year – defined by the time taken for a point on the Rim to turn one full circle – is about 800 days long. The tiny sun orbits in a fairly flat ellipse, being rather closer to the surface of the disc at the rim than at the Hub (thus making the Hub rather cooler than the rim). This ellipse is stable and stationary with respect to the Turtle – the sun passes between two of the elephants.

In the entry Caroc cards

Caroc cards. Distilled wisdom of the Ancients. Deck of cards used on the Discworld for fortune telling and for card games (see CRIPPLE MR ONION). Cards named in the Discworld canon include The Star, The Importance of Washing the Hands (Temperance), The Moon, The Dome of the Sky, The Pool of Night (the Moon), Death, the Eight of Octograms, the Four of Elephants, the Ace of Turtles.

In the entry Chimera

Chimera. A desert creature, with the legs of a mermaid, the hair of a tortoise, the teeth of a fowl, the wings of a snake, the breath of a furnace and the temperament of a rubber balloon in a hurricane. Clearly a magical remnant. It is not known whether chimera breed and, if so, with what.

In the entry Chelonauts

Chelonauts. Men who journey – or at least intend to journey – below the Rim to explore the mysteries of the Great A’TUIN. Their suits are of fine white leather, hung about with straps and brass nozzles and other unfamiliar and suspicious contrivances. The leggings end in high, thick-soled boots, and the arms are shoved into big supple gauntlets. Topping it all is a big copper helmet designed to fit on the heavy collars around the neck of the suits. The helmet has a crest of white feathers on top and a little glass window in front.

In the entry Death, House of

(…) In one corner and dominating the room, however, is a large disc of the world. This magnificent feature is complete down to solid silver elephants standing on the back of a Great A’TUIN cast in bronze and more than a metre long. The rivers are picked out in veins of jade, the deserts are powdered diamonds and the most notable cities are picked out in precious stones.(…)”

In the entry Discworld, the.

(…) And there, below the mines and sea-ooze and fake fossil bones put there (most people believe) by a Creator with nothing better to do than upset archaeologists and give them silly ideas, is Great A’TUIN.
(…)
The Discworld should not exist. Flatness is not a natural state for a planet. Turtles should grow only so big. (…)

In the entry Gamblers’ Guild

Gamblers’ Guild. Motto: EXCRETVS EX FORTVNA. (Loosely speaking: ‘Really Out of Luck’.) Coat of arms: A shield, gyronny. On its panels, turnwise from upper sinister: a sabre or on a field sable; an octagon gules et argent on a field azure; a tortue vert on a field sable; an ‘A’ couronnée on a field argent; a sceptre d’or on a field sable, a calice or on a field azure; a piece argent on a field gules; an elephant gris on a field argent. (…)

In the entry Granny’s Cottage

On the bed itself is a patchwork quilt which looks like a flat tortoise. It was made by Gordo SMITH and was given to Miss Weatherwax by ESK’S mother one HOGSWATCHNIGHT.

In the entry Krull

(…) The Krullians once had plans to lower a vessel over the Edge to ascertain the sex of the Great A’TUIN.

In the entry Morecombe

Morecombe. A vampire, although obviously housetrained. He is the solicitor of the RAMKIN family, and senior member of the firm Morecombe, Slant and Honeyplace. Scrawny around the neck, like a tortoise; very pale, with pearly, dead eyes.

In the entry Oats, Quite Reverend

(…) He also wore a holy turtle pendant and carried a finely printed graduation copy of the Book of Om, which he unfortunately mislaid during the events of Carpe Jugulum. (…) “>17

In the entry Om

Om. The Great God Om. When he is first encountered, he is a small tortoise with one beady eye and
a badly chipped shell. (…)

In the entry Potent Voyager

Potent Voyager. Vessel constructed by DACTYLOS to take two chelonauts out over the Rim to determine the sex of the Great A’TUIN. A huge bronze space ship, without any motive power other than the ability to drop.

In the entry Rimbow

(…) The Rimbow hangs in the mists just beyond the edge of the world, appearing only at morning and evening when the light of the Disc’s little orbiting sun shines past the massive bulk of the Great A’TUIN and strikes the Disc’s magical field at exactly the right angle.

In the entry Simony, Sergeant

Simony, Sergeant. Sergeant in the Divine Legion in OMNIA and a follower of the Turtle Movement.(…)

In the entry Turtle, the Great.

Turtle, the Great. (See A’TUIN, GREAT.)

In the entry Turtle Movement

Turtle Movement. A secret society in OMNIA which believes that the Disc is flat and is carried through space on the backs of four elephants and a giant turtle. Their secret recognition saying is ‘The Turtle Moves’. Their secret sign is a left-hand fist with the right hand, palm extended, brought down on it. Most of the senior officials of the Omnian church are members of the ‘movement’, but since they all wear hoods and are sworn to absolute secrecy each thinks he is the only one.

In the entry Zodiac

(…) It would be more correct to say that there are always sixty-four signs in the Discworld zodiac but also that these are subject to change without notice. Stars immediately ahead of the Turtle’s line of flight change their position only very gradually, as do the ones aft. The ones at right angles, however, may easily alter their relative positions in the lifetime of the average person, so there is a constant need for an updating of the Zodiac. This is done for the STO PLAINS by Unseen University, but communications with distant continents (who in any case have their own interpretations of the apparent shapes in the sky) are so slow that by the time any constellation is known Discwide it has already gone past. (…)

Author: XYuriTT

The New Discworld Companion

Title: The New Discworld Companion
Author(s): Terry Pratchett, Stephen Briggs
Release year: 2002
Publisher: Victor Gollancz

Why in Database: As in all “Companions” from the Discworld, also in the third one there was a lot of turtle fragments. Below we show probably all the elements with turtle mentions, text or visual.

In “Where I Am?”, before the encyclopedic part:

Several years ago now, I recorded a couple of lines to go into Dave Greenslade’s From the Discworld album . . . this was another happy accident, as I’d only gone along to the studio to dress up as Death for some publicity pix. From those two lines (‘The turtle moves’ and ‘Nevertheless, the turtle does move’), I have now moved on to recording some of the unabridged books for Isis Publishing.

In the entry A’Tuin, the Great

A’Tuin, the Great. The star turtle who carries the Discworld on its back. Ten-thousand-mile-long member of the species Chelys galactica, and the only turtle ever to feature on the Hertzsprung-Russell Diagram. Almost as big as the Disc it carries. Sex unknown.
Shell-frosted with frozen methane, pitted with meteor craters and scoured with asteroidal dust, its eyes are like ancient seas, crusted with rheum. Its brain is the size of a continent, through which thoughts move like glittering glaciers.
It is as large as worlds. As patient as a brick. Great A’Tuin is the only creature in the entire universe that knows exactly where it is going.
Upon its back stand Berilia, Tubul, Great T’Phon and Jerakeen, the four giant elephants upon whose shoulders the disc of the world rests. A tiny sun and moon spin around them on a complicated orbit to induce seasons, although probably nowhere else in the multiverse is it sometimes necessary for an elephant to cock its leg to allow the sun to go past.
After the events of The Light Fantastic, the Great A’Tuin was orbited by eight baby turtles, each with four small world-elephant calves and tiny discworlds, covered in smoke and volcanoes. They have subsequently begun their own cosmic journeys.
Wizards have tried to tune into Great A’Tuin’s mind. They trained up on tortoises and giant sea turtles to get the hang of the Chelonian mind. But although they knew that the Great A’Tuin’s mind would be big, they rather foolishly hadn’t realised it would be slow. After thirty years all they found out was that the Great A’Tuin was looking forward to something.
People have asked: How does the Disc move on the shoulders of the elephants? What does the Turtle eat? One may as well ask: What kind of smell has yellow got? It is how things are.

In the entry Brutha

(…) When the Great God OM was trapped in the form of a tortoise, Brutha – whose quiet and unquestioning belief meant he was the only person left in the entire country who could hear the god speak – carried him round in a wickerwork box slung over his shoulder. After many adventures, both prospered in their chosen spheres.

In the entry Caroc cards

Caroc cards. Distilled wisdom of the Ancients. Deck of cards used on the Discworld for fortune telling and for card games (see CRIPPLE MR ONION). Cards named in the Discworld canon include The Star, The Importance of Washing the Hands (Temperance), The Moon, The Dome of the Sky, The Pool of Night (the Moon), Death, the Eight of Octograms, the Four of Elephants, the Ace of Turtles.

In the entry Chimera

Chimera. A desert creature, with the legs of a mermaid, the hair of a tortoise, the teeth of a fowl, the wings of a snake, the breath of a furnace and the temperament of a rubber balloon in a hurricane. Clearly a magical remnant. It is not known whether chimera breed and, if so, with what.

In the entry Chelonauts

Chelonauts. Men who journey – or at least intend to journey – below the Rim to explore the mysteries of the Great A’TUIN. Their suits are of fine white leather, hung about with straps and brass nozzles and other unfamiliar and suspicious contrivances. The leggings end in high, thick-soled boots, and the arms are shoved into big supple gauntlets. Topping it all is a big copper helmet designed to fit on the heavy collars around the neck of the suits. The helmet has a crest of white feathers on top and a little glass window in front.

In the entry Death, House of

(…) In one corner and dominating the room, however, is a large disc of the world. This magnificent feature is complete down to solid silver elephants standing on the back of a Great A’TUIN cast in bronze and more than a yard long. The rivers are picked out in veins of jade, the deserts are powdered diamonds and the most notable cities are picked out in precious stones.(…)”

In the entry Discworld, the.

(…) And there, below the mines and sea-ooze and fake fossil bones put there (most people believe) by a Creator with nothing better to do than upset archaeologists and give them silly ideas, is Great A’TUIN.
(…)
The Discworld should not exist. Flatness is not a natural state for a planet. Turtles should grow only so big. (…)

In the entry Gamblers’ Guild

Gamblers’ Guild. Motto: EXCRETVS EX FORTVNA. (Loosely speaking: ‘Really Out of Luck’.) Coat of arms: A shield, gyronny. On its panels, turnwise from upper sinister: a sabre or on a field sable; an octagon gules et argent on a field azure; a tortue vert on a field sable; an ‘A’ couronnée on a field argent; a sceptre d’or on a field sable, a calice or on a field azure; a piece argent on a field gules; an elephant gris on a field argent. (…)

In the entry Granny’s Cottage

On the bed itself is a patchwork quilt which looks like a flat tortoise. It was made by Gordo SMITH and was given to Miss Weatherwax by ESK’S mother one HOGSWATCHNIGHT.

In the entry Krull

(…) The Krullians once had plans to lower a vessel over the Edge to ascertain the sex of the Great A’TUIN.

In the entry Morecombe, Schwarzlache von.

Morecombe, Schwarzlache von. A vampire, although obviously housetrained. He has been the RAMKIN family’s solicitor for more than 400 years, and is senior member of the firm Morecombe, Slant and Honeyplace. Scrawny around the neck, like a tortoise; very pale, with pearly, dead eyes.

In the entry Oats, Quite Reverend

(…) He also wore a holy turtle pendant and carried a finely printed graduation copy of the Book of Om, which he unfortunately mislaid during the events of Carpe Jugulum. (…) “>17

In the entry Om

Om. The Great God Om. When he is first encountered, he is a small tortoise with one beady eye and
a badly chipped shell. (…)

In the entry Potent Voyager

Potent Voyager. Vessel constructed by DACTYLOS to take two chelonauts out over the Rim to determine the sex of the Great A’TUIN. A huge bronze space ship, without any motive power other than the ability to drop.

In the entry Rimbow

(…) The Rimbow hangs in the mists just beyond the edge of the world, appearing only at morning and evening when the light of the Disc’s little orbiting sun shines past the massive bulk of the Great A’TUIN and strikes the Disc’s magical field at exactly the right angle.

In the entry Simony, Sergeant

Simony, Sergeant. Sergeant in the Divine Legion in OMNIA and a follower of the Turtle Movement.(…)

In the entry Turtle, the Great.

Turtle, the Great. (See A’TUIN, GREAT.)

In the entry Turtle Movement

Turtle Movement. A secret society in OMNIA which believes that the Disc is flat and is carried through space on the backs of four elephants and a giant turtle. Their secret recognition saying is ‘The Turtle Moves’. Their secret sign is a left-hand fist with the right hand, palm extended, brought down on it. Most of the senior officials of the Omnian church are members of the ‘movement’, but since they all wear hoods and are sworn to absolute secrecy each thinks he is the only one.

In the entry Zodiac

(…) It would be more correct to say that there are always sixty-four signs in the Discworld zodiac but also that these are subject to change without notice. Stars immediately ahead of the Turtle’s line of flight change their position only very gradually, as do the ones aft. The ones at right angles, however, may easily alter their relative positions in the lifetime of the average person, so there is a constant need for an updating of the Zodiac. This is done for the STO PLAINS by Unseen University, but communications with distant continents (who in any case have their own interpretations of the apparent shapes in the sky) are so slow that by the time any constellation is known Discwide it has already gone past. (…)

Author: XYuriTT

The Discworld Companion Updated

Title: The Discworld Companion Updated
Author(s): Terry Pratchett, Stephen Briggs
Release year: 1997
Publisher: Victor Gollancz

Why in Database: As in all “Companions” from the Discworld, also in the second one (which is a updated version of the first, sometimes it is not considered a separate companion) there was a lot of turtle fragments. Below we show probably all the elements with turtle mentions, text or visual.

First one is in Turtles All the Way text, before the main section with encyclopedic entries:

Anyway, we seem to have a turtle-shaped hole in our consciousness. On every continent where turtles grow, early man looked at the things sunning themselves on a log (or disappearing with a ‘plop’ into the water at the shambling approach) and somehow formed the idea that a large version of one of these carries his world on its back.
Priests came along later and in order to justify their expenses added little extras, like world-circling snakes and huge elephants, and some time later the idea grew that the world was not round and flat but more like an upturned saucer. The basic idea, though, was turtles all the way. Why turtles is a mystery but turtles it was, in Africa, in Australia, in Asia, in North America. Perhaps much modern malaise can be traced to a deep-seated ancestral fear that, at any moment, the whole thing will go ‘plop’.
I came across the myth in some astronomy book when I was about nine. In those white-heat-of-technology days every astronomy book had an early chapter which was invisibly entitled ‘Let’s have a good laugh at the beliefs of those old farts in togas’ (reality in those days being something called Zeta, a nuclear reactor that would soon be producing so much electricity we’d be paid to use it). And there was the Discworld, more or less. The image remained with me – possibly lodging that turtle-shaped hole – and trotted forward for inspection much later when I needed it.

In the entry Astrolabe

Astrolabe. One of the Disc’s finest astrolabes is kept in a large, star-filled room in KRULL. It includes the entire Great A’Tuin-Elephant-Disc system wrought in brass and picked out with tiny jewels.
Around it the stars and planets wheel on fine silver wires. On the walls the constellations have been made of tiny phosphorescent seed pearls set out on vast tapestries of jet-black velvet. These were, of course, the constellations current at the time of the room’s decoration – several would be unrecognisable now owing to the Turtle’s movement through space. The planets are minor bodies of rock picked up and sometimes discarded by the system as it moves through space, and seem to have no other role in Discworld astronomy or astrology than to be considered a bloody nuisance.

In the entry Astrozoologists

Astrozoologists. Krullian scientists interested in studying the nature of the Great A’TUIN. Specifically, its sex.

In the entry A’Tuin, the Great

A’Tuin, the Great. The star turtle who carries the Discworld on its back. Ten-thousand-mile-long member of the species Chelys galactica, and the only turtle ever to feature on the Hertzsprung-Russell Diagram. Almost as big as the Disc it carries. Sex unknown.
Shell-frosted with frozen methane, pitted with meteor craters and scoured with asteroidal dust, its eyes are like ancient seas, crusted with rheum. Its brain is the size of a continent, through which thoughts move like glittering glaciers.
It is as large as worlds. As patient as a brick. Great A’Tuin is the only creature in the entire universe that knows exactly where it is going.
Upon its back stand Berilia, Tubul, Great T’Phon and Jerakeen, the four giant elephants upon whose shoulders the disc of the world rests. A tiny sun and moon spin around them on a complicated orbit to induce seasons, although probably nowhere else in the multiverse is it sometimes necessary for an elephant to cock its leg to allow the sun to go past.
After the events of The Light Fantastic, the Great A’Tuin was orbited by eight baby turtles, each with four small world-elephant calves and tiny discworlds, covered in smoke and volcanoes. They have subsequently begun their own cosmic journeys.
Wizards have tried to tune into Great A’Tuin’s mind. They trained up on tortoises and giant sea turtles to get the hang of the Chelonian mind. But although they knew that the Great A’Tuin’s mind would be big, they rather foolishly hadn’t realised it would be slow. After thirty years all they found out was that the Great A’Tuin was looking forward to something.
People have asked: How does the Disc move on the shoulders of the elephants? What does the Turtle eat? One may as well ask: What kind of smell has yellow got? It is how things are.

In the entry Brutha

(…) When the Great God OM was trapped in the form of a tortoise, Brutha – whose quiet and unquestioning belief meant he was the only person left in the entire country who could hear the god speak – carried him round in a wickerwork box slung over his shoulder. After many adventures, both prospered in their chosen spheres.

In the entry Calendars

Calendars (The discworld year). The calendar on a planet which is flat and revolves on the back of four giants elephants is always difficult to establish.
It can be derived, though, by starting with the fact that the spin year – defined by the time taken for a point on the Rim to turn one full circle – is about 800 days long. The tiny sun orbits in a fairly flat ellipse, being rather closer to the surface of the disc at the rim than at the Hub (thus making the Hub rather cooler than the rim). This ellipse is stable and stationary with respect to the Turtle – the sun passes between two of the elephants.

In the entry Caroc cards

Caroc cards. Distilled wisdom of the Ancients. Deck of cards used on the Discworld for fortune telling and for card games (see CRIPPLE MR ONION). Cards named in the Discworld canon include The Star, The Importance of Washing the Hands (Temperance), The Moon, The Dome of the Sky, The Pool of Night (the Moon), Death, the Eight of Octograms, the Four of Elephants, the Ace of Turtles.

In the entry Chimera

Chimera. A desert creature, with the legs of a mermaid, the hair of a tortoise, the teeth of a fowl, the wings of a snake, the breath of a furnace and the temperament of a rubber balloon in a hurricane. Clearly a magical remnant. It is not known whether chimera breed and, if so, with what.

In the entry Chelonauts

Chelonauts. Men who journey – or at least intend to journey – below the Rim to explore the mysteries of the Great A’TUIN. Their suits are of fine white leather, hung about with straps and brass nozzles and other unfamiliar and suspicious contrivances. The leggings end in high, thick-soled boots, and the arms are shoved into big supple gauntlets. Topping it all is a big copper helmet designed to fit on the heavy collars around the neck of the suits. The helmet has a crest of white feathers on top and a little glass window in front.

In the entry Death, House of

(…) In one corner and dominating the room, however, is a large disc of the world. This magnificent feature is complete down to solid silver elephants standing on the back of a Great A’TUIN cast in bronze and more than a metre long. The rivers are picked out in veins of jade, the deserts are powdered diamonds and the most notable cities are picked out in precious stones.(…)”

In the entry Discworld, the.

(…) And there, below the mines and sea-ooze and fake fossil bones put there (most people believe) by a Creator with nothing better to do than upset archaeologists and give them silly ideas, is Great A’TUIN.
(…)
The Discworld should not exist. Flatness is not a natural state for a planet. Turtles should grow only so big. (…)

In the entry Gamblers’ Guild

Gamblers’ Guild. Motto: EXCRETVS EX FORTVNA. (Loosely speaking: ‘Really Out of Luck’.) Coat of arms: A shield, gyronny. On its panels, turnwise from upper sinister: a sabre or on a field sable; an octagon gules et argent on a field azure; a tortue vert on a field sable; an ‘A’ couronnée on a field argent; a sceptre d’or on a field sable, a calice or on a field azure; a piece argent on a field gules; an elephant gris on a field argent. (…)

In the entry Granny’s Cottage

On the bed itself is a patchwork quilt which looks like a flat tortoise. It was made by Gordo SMITH and was given to Miss Weatherwax by ESK’S mother one HOGSWATCHNIGHT.

In the entry Krull

(…) The Krullians once had plans to lower a vessel over the Edge to ascertain the sex of the Great A’TUIN.

In the entry Morecombe

Morecombe. A vampire. The solicitor of the RAMKIN family. Scrawny, like a tortoise; very pale, with pearly, dead eyes.

In the entry Om

Om. The Great God Om. He has a vast church in Kom, OMNIA. When he is first encountered, he is a small tortoise with one beady eye and a badly chipped shell. (…)

In the entry Potent Voyager

Potent Voyager. Vessel constructed by DACTYLOS to take two chelonauts out over the Rim to determine the sex of the Great A’TUIN. A huge bronze space ship, without any motive power other than the ability to drop.

In the entry Rimbow

(…) The Rimbow hangs in the mists just beyond the edge of the world, appearing only at morning and evening when the light of the Disc’s little orbiting sun shines past the massive bulk of the Great A’TUIN and strikes the Disc’s magical field at exactly the right angle.

In the entry Simony, Sergeant

Simony, Sergeant. Sergeant in the Divine Legion in OMNIA and a follower of the Turtle Movement.(…)

In the entry Turtle, the Great.

Turtle, the Great. (See A’TUIN, GREAT.)

In the entry Turtle Movement

Turtle Movement. A secret society in OMNIA which believes that the Disc is flat and is carried through space on the backs of four elephants and a giant turtle. Their secret recognition saying is ‘The Turtle Moves’. Their secret sign is a left-hand fist with the right hand, palm extended, brought down on it. Most of the senior officials of the Omnian church are members of the ‘movement’, but since they all wear hoods and are sworn to absolute secrecy each thinks he is the only one.

In the entry Zodiac

It would be more correct to say that there are always sixty-four signs in the Discworld zodiac but also that these are subject to change. Stars immediately ahead of the Turtle’s line of flight change their position only very gradually, as do the ones aft. The ones at right angles, however, may easily alter their relative positions in the lifetime of the average person, so there is a constant need for an updating of the Zodiac. This is done for the STO PLAINS by Unseen University, but communications with distant continents (who in any case have their own interpretations of the apparent shapes in the sky) are so slow that by the time any constellation is known Discwide it has already gone past.

Turtle elements were also found in the texts at the end of the book, after the encyclopedic part.
Two fragments are in “The Definitive Interview II: The Author Strikes Back”:

On his desk there’s an odd paperweight made of two plastic vertebrae. It turns out that they are casts from the bones of Psephophorus terrypratchetti, an extinct species of leatherback turtle discovered in New Zealand in 1995. Richard Köhler, the discoverer, is a Discworld fan. As far as is known, the only other artist to be similarly honoured is the cartoonist Gary Larson, who has a (living) owl louse named after him. The bones are artfully displayed. A big invisible sign in the air says ‘Ask me about my 40-million- year-old fossil.’

The connection, for new readers starting here (and it’s hard to imagine anyone reading the Discworld Companion who does not know this) is that the Discworld goes through space on the shoulders of four huge elephants that in turn stand on the back of a giant turtle, a direct steal from vari- ous world mythologies that Terry is quite happy to acknowledge.

Author: XYuriTT

The Discworld Companion

Title: The Discworld Companion
Author(s): Terry Pratchett, Stephen Briggs
Release year: 1994
Publisher: Victor Gollancz

Why in Database: As in all “Companions” from the Discworld, also in the first one there was a lot of turtle fragments. Below we show probably all the elements with turtle mentions, text or visual.

First one is in Turtles All the Way text, before the main section with encyclopedic entries:

Anyway, we seem to have a turtle-shaped hole in our consciousness. On every continent where turtles grow, early man looked at the things sunning themselves on a log (or disappearing with a ‘plop’ into the water at the shambling approach) and somehow formed the idea that a large version of one of these carries his world on its back.
Priests came along later and in order to justify their expenses added little extras, like world-circling snakes and huge elephants, and some time later the idea grew that the world was not round and flat but more like an upturned saucer. The basic idea, though, was turtles all the way. Why turtles is a mystery but turtles it was, in Africa, in Australia, in Asia, in North America.
Perhaps much modern malaise can be traced to a deep-seated ancestral fear that, at any moment, the whole thing will go ‘plop’.
I came across the myth in some astronomy book when I was about nine. In those white-heat-of-technology days every astronomy book had an early chapter which was invisibly entitled ‘Let’s have a good laugh at the beliefs of those old farts in togas’ (reality in those days being something called Zeta, a nuclear reactor that would soon be producing so much electricity we’d be paid to use it). And there was the Discworld, more or less. The image remained with me – possibly lodging that turtle-shaped hole – and trotted forward for inspection much later when I needed it.

In the entry Astrolabe

Astrolabe. One of the Disc’s finest astrolabes is kept in a large, star-filled room in KRULL. It includes the entire Great A’Tuin-Elephant-Disc system wrought in brass and picked out with tiny jewels.
Around it the stars and planets wheel on fine silver wires. On the walls the constellations have been made of tiny phosphorescent seed pearls set out on vast tapestries of jet-black velvet. These were, of course, the constellations current at the time of the room’s decoration – several would be unrecognisable now owing to the Turtle’s movement through space. The planets are minor bodies of rock picked up and sometimes discarded by the system as it moves through space, and seem to have no other role in Discworld astronomy or astrology than to be considered a bloody nuisance.

In the entry Astrozoologists

Astrozoologists. Krullian scientists interested in studying the nature of the Great A’TUIN. Specifically, its sex.

In the entry A’Tuin, the Great

A’Tuin, the Great. The star turtle who carries the Discworld on its back. Ten-thousand-mile-long member of the species Chelys galactica, and the only turtle ever to feature on the Hertzsprung-Russell Diagram. Almost as big as the Disc it carries. Sex unknown.
Shell-frosted with frozen methane, pitted with meteor craters and scoured with asteroidal dust, its eyes are like ancient seas, crusted with rheum. Its brain is the size of a continent, through which thoughts move like glittering glaciers.
It is as large as worlds. As patient as a brick. Great A’Tuin is the only creature in the entire universe that knows exactly where it is going.
Upon its back stand Berilia, Tubul, Great T’Phon and Jerakeen, the four giant elephants upon whose shoulders the disc of the world rests. A tiny sun and moon spin around them on a complicated orbit to induce seasons, although probably nowhere else in the multiverse is it sometimes necessary for an elephant to cock its leg to allow the sun to go past.
After the events of The Light Fantastic, the Great A’Tuin was orbited by eight baby turtles, each with four small world-elephant calves and tiny discworlds, covered in smoke and volcanoes. They have subsequently begun their own cosmic journeys.
Wizards have tried to tune into Great A’Tuin’s mind. They trained up on tortoises and giant sea turtles to get the hang of the Chelonian mind. But although they knew that the Great A’Tuin’s mind would be big, they rather foolishly hadn’t realised it would be slow. After thirty years all they found out was that the Great A’Tuin was looking forward to something.
People have asked: How does the Disc move on the shoulders of the elephants? What does the Turtle eat? One may as well ask: What kind of smell has yellow got? It is how things are.

In the entry Brutha

(…) When the Great God OM was trapped in the form of a tortoise, Brutha – whose quiet and unquestioning belief meant he was the only person left in the entire country who could hear the god speak – carried him round in a wickerwork box slung over his shoulder.

In the entry Calendars

Calendars (The discworld year). The calendar on a planet which is flat and revolves on the back of four giants elephants is always difficult to establish.
It can be derived, though, by starting with the fact that the spin year – defined by the time taken for a point on the Rim to turn one full circle – is about 800 days long. The tiny sun orbits in a fairly flat ellipse, being rather closer to the surface of the disc at the rim than at the Hub (thus making the Hub rather cooler than the rim). This ellipse is stable and stationary with respect to the Turtle – the sun passes between two of the elephants.

In the entry Caroc cards

Caroc cards. Distilled wisdom of the Ancients. Deck of cards used on the Discworld for fortune telling and for card games (see CRIPPLE MR ONION). Cards named in the Discworld canon include The Star, The Importance of Washing the Hands (Temperance), The Moon, The Dome of the Sky, The Pool of Night (the Moon), Death, the Eight of Octograms, the Four of Elephants, the Ace of Turtles.

In the entry Chimera

Chimera. A desert creature, with the legs of a mermaid, the hair of a tortoise, the teeth of a fowl, the wings of a snake, the breath of a furnace and the temperament of a rubber balloon in a hurricane. Clearly a magical remnant. It is not known whether chimera breed and, if so, with what.

In the entry Chelonauts

Chelonauts. Men who journey – or at least intend to journey – below the Rim to explore the mysteries of the Great A’TUIN. Their suits are of fine white leather, hung about with straps and brass nozzles and other unfamiliar and suspicious contrivances. The leggings end in high, thick-soled boots, and the arms are shoved into big supple gauntlets. Topping it all is a big copper helmet designed to fit on the heavy collars around the neck of the suits. The helmet has a crest of white feathers on top and a little glass window in front.

In the entry Death, House of

(…) In one corner and dominating the room, however, is a large disc of the world. This magnificent feature is complete down to solid silver elephants standing on the back of a Great A’TUIN cast in bronze and more than a metre long. The rivers are picked out in veins of jade, the deserts are powdered diamonds and the most notable cities are picked out in precious stones.(…)”

In the entry Discworld, the.

(…) And there, below the mines and sea-ooze and fake fossil bones put there (most people believe) by a Creator with nothing better to do than upset archaeologists and give them silly ideas, is Great A’TUIN.
(…)
The Discworld should not exist. Flatness is not a natural state for a planet. Turtles should grow only so big. (…)

In the entry Gamblers’ Guild

Gamblers’ Guild. Motto: EXCRETVS EX FORTVNA. (Loosely speaking: ‘Really Out of Luck’.) Coat of arms: A shield, gyronny. On its panels, turnwise from upper sinister: a sabre or on a field sable; an octagon gules et argent on a field azure; a tortue vert on a field sable; an ‘A’ couronnée on a field argent; a sceptre d’or on a field sable, a calice or on a field azure; a piece argent on a field gules; an elephant gris on a field argent. (…)

In the entry Granny’s Cottage

On the bed itself is a patchwork quilt which looks like a flat tortoise. It was made by Gordo SMITH and was given to Miss Weatherwax by ESK’S mother one HOGSWATCHNIGHT.

In the entry Krull

(…) The Krullians once had plans to lower a vessel over the Edge to ascertain the sex of the Great A’TUIN.

In the entry Morecombe

Morecombe. A vampire. The solicitor of the RAMKIN family. Scrawny, like a tortoise; very pale, with pearly, dead eyes.

In the entry Om

Om. The Great God Om. He has a vast church in Kom, OMNIA. When he is first encountered, he is a small tortoise with one beady eye and a badly chipped shell. (…)

In the entry Potent Voyager

Potent Voyager. Vessel constructed by DACTYLOS to take two chelonauts out over the Rim to determine the sex of the Great A’TUIN. A huge bronze space ship, without any motive power other than the ability to drop.

In the entry Rimbow

(…) The Rimbow hangs in the mists just beyond the edge of the world, appearing only at morning and evening when the light of the Disc’s little orbiting sun shines past the massive bulk of the Great A’TUIN and strikes the Disc’s magical field at exactly the right angle.

In the entry Simony, Sergeant

Simony, Sergeant. Sergeant in the Divine Legion in OMNIA and a follower of the Turtle Movement.(…)

In the entry Turtle, the Great.

Turtle, the Great. (See A’TUIN, GREAT.)

In the entry Turtle Movement

Turtle Movement. A secret society in OMNIA which believes that the Disc is flat and is carried through space on the backs of four elephants and a giant turtle. Their secret recognition saying is ‘The Turtle Moves’. Their secret sign is a left-hand fist with the right hand, palm extended, brought down on it. Most of the senior officials of the Omnian church are members of the ‘movement’, but since they all wear hoods and are sworn to absolute secrecy each thinks he is the only one.

In the entry Zodiac

It would be more correct to say that there are always sixty-four signs in the Discworld zodiac but also that these are subject to change. Stars immediately ahead of the Turtle’s line of flight change their position only very gradually, as do the ones aft. The ones at right angles, however, may easily alter their relative positions in the lifetime of the average person, so there is a constant need for an updating of the Zodiac. This is done for the STO PLAINS by Unseen University, but communications with distant continents (who in any case have their own interpretations of the apparent shapes in the sky) are so slow that by the time any constellation is known Discwide it has already gone past.

Turtle elements were also found in the texts at the end of the book, after the encyclopedic part.
There are two turtle fragments in “A Brief History of Discworld”:

Pratchett still remained, though, a best-known unknown author. All across the country parents were curious to see what it was their children found so amusing; in offices people would tell bemused colleagues: Look, there’s this world on the back of a giant turtle, and Death rides a white horse called Binky and look, I’ll loan you this copy, all right?’

The world itself is absurd. It is flat and round and rests on the back of four elephants, which are themselves carried through space on the back of a giant turtle. It just happens also to be firmly rooted in our planetary mythology. It is a subset of one of the great world myths, found in Australia before Cook, and North America before Columbus and in Bantu legend. The human race appears predisposed to believe that the world is flat and rides on a turtle.

One in “All the Stage’s a World…”:

A flat, circular world borne through space on the backs of four enormous elephants who themselves stand on the carapace of a cosmically large turtle? Nothing to it.

And also ine in “Terry Pratchett: The Definitive Interview”:

I know you get asked this all the time, but we still have to ask it here . . . In your own words, where did Discworld come from?
I used to say that the basic myth that the world is flat and goes through space on the back of a turtle is found on all continents – some school kids recently sent me a version of it I hadn’t run across before. And once you get into Indo-European mythology you get the elephants, too. But I’ve got asked so many times, and no one listens anyway, so now I just say I made it up.

Author: XYuriTT

PAW Patrol: The Movie

Title: PAW Patrol: The Movie
Year: 2021
Director: Cal Brunker
English dubbing: Tyler Perry, Ron Pardo, Will Brisbin, Kingsley Marshall, Keegan Hedley, Iain Armitage, Callum Shoniker, Shayle Simons, Lilly Noelle Bartlam, Kim Roberts, Paul Braunstein, Marsai Martin, Monique Alvarez, Jimmy Kimmel
Genre: Animation, Adventure, Comedy, Family, Fantasy
Country: Canada, Spain, Mexico, USA

Why in Database: At the beginning of the movie, turtles appear, the big one (probably mom?) crossing the road with the babies. One of them stays on the road, seeing the car, he hides in the shell. The members of the Paw Patrol calm him down and bring him back to the rest of the turtle group.

Author: XYuriTT

DC League of Super-Pets

Title: DC League of Super-Pets
Year: 2022
Director: Jared Stern,Sam J. Levine
English dubbing: Dwayne Johnson, Kevin Hart, Kate McKinnon, John Krasinski, Vanessa Bayer, Natasha Lyonne, Diego Luna, Marc Maron, Keanu Reeves, Thomas Middleditch, Ben Schwartz, Olivia Wilde, Maya Erskine, Yvette Nicole Brown, Jameela Jamil, Jemaine Clement, John Early, Dascha Polanco
Genre: Animation, Action, Adventure, Comedy, Criminal, Family, Fantasy, SF
Country: USA

Why in Database: One of the super pets is a turtle named Merton, she gets super speed power. She appears throughout the movie, so it’s a very turtle position.

Author: XYuriTT